What's GLUEscript?

GLUEscript (Glueing Libraries Using EcmaScript) is the successor of wxJavaScript. The new name covers the goal of this project: create a JavaScript engine which can be used as a general purpose language (like Perl for instance).

Read the history behind GLUEscript.

GLUEscript is developed by Franky Braem

SpiderMonkey

GLUEscript uses SpiderMonkey, the JavaScript engine used in FireFox.

SpiderMonkey

Portable Code

GLUEscript is written in portable C++ code. GLUEscript uses PoCo, a library for writing portable C++ code. And wxWidgets is used as GUI toolset. The GUI glue is optional.

Powered by POCO
Built with wxWidgets

GLUEscript uses Premake for generating makefiles for gcc, project files for Visual C++, CodeLite, Code::Blocks, ... Premake can be used on Windows, Linux and MacOS.

GLUEscript 0.1.02 released

Today a new version of GLUEscript is released. The major change is that now GLUEscript runs on Linux 64-bit (Ubuntu).

For Linux 32-bit do the following: download the SpiderMonkey library and configure it (enable threading). Copy jsautocfg.h, js-confdefs.h and js-config.h to gluescript\src\Poco\Script\JavaScript\SpiderMonkey\src\js\cfg\linux32. Add the following to common.lua:

  configuration { "linux", "x32" }
    includedirs { 
                  "../src/Poco/Script/JavaScript/SpiderMonkey/src/js/cfg/linux32" 
                }

I would appreciate it, if someone donates these header files to GLUEscript so that I can add them to the package.